Linked Art in C#
Every example published on linked.art, rebuilt with the
LinkedArtNet library.
Each page shows the C# code
that produces an example, the JSON it generates, and the JSON the site publishes.
183examples on linked.art
183implemented in C#
182match the site byte for byte
1blocked by a site issue
Sections of the model
- model/actor Actors: People and Organizations 17 / 17
- model/archives Archives 5 / 5
- model/assertion Relationships and Context for Assignment of Attributes 8 / 8
- model/base Basic Patterns 14 / 14
- model/collection Collections and Sets 8 / 8
- model/concept Concepts 6 / 6
- model/conservation Conservation Activity 3 / 3
- model/digital Digital Integration 7 / 7
- model/document Texts and Documents 7 / 7
- model/event Temporal Context: Periods, Events and Activities 6 / 6
- model/exhibition Exhibitions 7 / 7
- model/object/aboutness Objects: Aboutness 11 / 11
- model/object/ownership Objects: Provenance 6 / 6
- model/object/physical Objects: Physical Characteristics 12 / 12
- model/object/production Object Production and Destruction 16 / 16
- model/object/rights Objects: Rights Information 3 / 3
- model/place Places 4 / 4
- model/provenance Object Provenance 3 / 3
- model/provenance/acquisition Object Acquisition and Loan 6 / 6
- model/provenance/auctions Auctions 7 / 7
- model/provenance/custody Loans, Thefts, Losses and other Changes of Custody 5 / 5
- model/provenance/encounters Encounters with Objects 1 / 1
- model/provenance/movement Object Location and Movement 1 / 1
- model/provenance/promises Promised Activities 2 / 2
- model/provenance/rights Transfer of Rights 4 / 4
- model/provenance/transfer Unknown Transfers 1 / 1
- model/vocab Vocabulary Terms in Linked Art 2 / 2
- model/vocab/required Required Vocabulary Terms 19 / 19